<< Prev Next >>


Editor Interface

Curved Poly Editor is mainly organized into Windows which you can open from menu at Tools>Curved Poly

Once the main Editor Window is available, there are a total of 8 Tools Sets which can be activated and used for different purposes. Once you open the window, only Game Objects Tools become available, the other ones being useful only after a Curved Poly GameObject has been correctly created and setup.

If you choosed to move the Gizmos Folder during Setup, a few icons will be used to help you find your Curved Poly Contents:

  • : Curved Poly Component Icon, should appear in Unity Inspector.
  • : Curved Poly Levels of Details Asset Icon. These are the assets used to define the quality of tessellation algorithms.
  • : Curved Poly Asset Icon. These are the assets used to store Curved Poly Models in your project.
  • : Curved Poly Assets Library Icon. It's a package containing more Curved Poly Assets at once.
  • : Curved Poly Backgrounds Assets, used to add support backgrounds in the editor to support you while modeling.



<< Prev Next >>